AI Insights · Timothy · April 2024
Top 5 2D Realistic Games on Android in Belgium: Q1 2024
Discover the performance trends of the top 5 2D realistic games on the Android platform in Belgium during Q1 2024, featuring weekly downloads, revenue, and active user metrics.
During the first quarter of 2024, the top 5 2D realistic games on the Android platform in Belgium showcased varied performance trends. Here’s a closer look at the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower.
Solitaire - Classic Card Games from Guru Puzzle Game saw an interesting trend in weekly revenue, peaking at $103 in the week of February 19 and experiencing a low of $9 in the last week of March. Weekly downloads started at around 3.3K in early January and decreased to approximately 1.9K by the end of March. The game maintained a steady number of active users, fluctuating between 18.8K and 20.4K throughout the quarter.
World of Water by StarFortune, launched in late January, achieved its highest weekly revenue of $5K in the first week of February. Downloads showed a significant drop from 11.6K in its launch week to around 2K by the end of March. Active users also decreased from 8.2K initially to approximately 2.5K towards the quarter’s end.
Sea of Conquest: Pirate War from FunPlus International AG maintained strong weekly revenue, peaking at $8.1K in early February. Weekly downloads started at 3.3K in the first week of January but dropped to around 660 by the end of March. Active users saw a high of 7.1K in mid-January, stabilizing to about 2.6K by the end of March.
Solitaire by Solitaire Aquarium showed a consistent revenue trend, peaking at $117 in late January. Weekly downloads decreased from 3.7K in early January to approximately 1.1K by the end of March. The active user base remained relatively stable, ranging from 9.2K to 11K throughout the quarter.
8 Ball Pool from Miniclip.com achieved a peak weekly revenue of $5.2K in the first week of January, with a consistent performance around $4.3K towards the end of March. Downloads fluctuated, peaking at 2.8K in mid-February and dropping to around 1.5K by the end of March. The game maintained a robust active user base, ranging from 32.1K to 36.3K throughout the quarter.
These insights highlight the dynamic nature of the 2D realistic games market on Android in Belgium for Q1 2024. For more detailed insights, visit Sensor Tower.